@startuml
sprite $hand_pointer [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000004AC8100000000000000000000000000
00000000000000005FFFFD00000000000000000000000000
0000000000000000EFFFFF70000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA0000000000000000000000000
0000000000000001FFFFFFA6CEB400000000000000000000
0000000000000001FFFFFFFFFFFF60388400000000000000
0000000000000001FFFFFFFFFFFFF9FFFFC0000000000000
0000000000000001FFFFFFFFFFFFFFFFFFFA000000000000
0000000000000001FFFFFFFFFFFFFFFFFFFF29CD81000000
0000000000000001FFFFFFFFFFFFFFFFFFFFFFFFFD100000
0000000000000001FFFFFFFFFFFFFFFFFFFFFFFFFF900000
0000000000000001FFFFFFFFFFFFFFFFFFFFFFFFFFE00000
0000002AC9200001FFFFFFFFFFFFFFFFFFFFFFFFFFF00000
000003FFFFE20001FFFFFFFBAFFFD9EFFFACFFFFFFF00000
00000BFFFFFD0001FFFFFFC00BFF205FF900EFFFFFF00000
00000EFFFFFFA001FFFFFFA00AFF103FF700CFFFFFF00000
00000CFFFFFFF601FFFFFFA00AFF103FF700CFFFFFF00000
000004FFFFFFFF21FFFFFFA00AFF103FF700CFFFFFF00000
0000009FFFFFFFD2FFFFFFA00AFF103FF700CFFFFFF00000
0000000CFFFFFFFBFFFFFFA00AFF103FF700CFFFFFF00000
00000002FFFFFFFFFFFFFFA00AFF103FF700CFFFFFF00000
000000005FFFFFFFFFFFFFA00AFF103FF700CFFFFFF00000
0000000009FFFFFFFFFFFFA00AFF103FF700CFFFFFE00000
0000000000CFFFFFFFFFFFC00CFF305FFA00EFFFFFC00000
00000000002FFFFFFFFFFFFCCFFFEBFFFFBDFFFFFF800000
000000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
0000000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
00000000000009FFFFFFFFFFFFFFFFFFFFFFFFFFF3000000
000000000000008FFFFFFFFFFFFFFFFFFFFFFFFF70000000
0000000000000004EFFFFFFFFFFFFFFFFFFFFFF800000000
000000000000000008FFFFFFFFFFFFFFFFFFFE5000000000
00000000000000000006BFFFFFFFFFFFFFFE810000000000
000000000000000000000035777777777530000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_HAND_POINTER(_alias) ENTITY(rectangle,black,hand_pointer,_alias,FA6 HAND_POINTER)
!define FA6_HAND_POINTER(_alias, _label) ENTITY(rectangle,black,hand_pointer,_label, _alias,FA6 HAND_POINTER)
!define FA6_HAND_POINTER(_alias, _label, _shape) ENTITY(_shape,black,hand_pointer,_label, _alias,FA6 HAND_POINTER)
!define FA6_HAND_POINTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,hand_pointer,_label, _alias,FA6 HAND_POINTER)
skinparam folderBackgroundColor<<FA6 HAND_POINTER>> White
@enduml